Neurosecurity has been defined as "a version of computer science security principles and methods applied to neural engineering," or more fully, as "the protection of the confidentiality, integrity, and availability of neural devices from malicious parties with the goal of preserving the safety of a person’s neural mechanisms, neural computation, and free will." Neurosecurity is a distinct concept from neuroethics; neurosecurity is effectively a way of enforcing a set of neuroethical principles for a neural device. Neurosecurity is also distinct from the application of neuroscience to national security, a topic that is addressed in Mind Wars: Brain Research and National Defense.
- The anime series Ghost in the Shell: Stand Alone Complex (2002–2003) prominently features hackers manipulating neural implants. One example is the Laughing Man's use of hacking to interfere with the reports of eye witnesses. In another example, Major Kusanagi makes a point by taking control of some of Batou's implants and forcing him to punch himself.
- Neal Stephenson's book The Diamond Age (1995) briefly refers to corporations hacking neural implants in order to superimpose advertisements onto a user's field of vision.
- Denning, Tamara; Matsuoka, Yoky; Kohno, Tadayoshi (July 1, 2009). "Neurosecurity: security and privacy for neural devices". Neurosurgical Focus 27 (1): E7. doi:10.3171/2009.4.FOCUS0985. PMID 19569895. http://thejns.org/doi/abs/10.3171/2009.4.FOCUS0985.
- Moreno, Jonathan D. (November 17, 2006). Mind Wars: Brain Research and National Defense. Dana Press. ISBN 978-1932594164.